4/23/2021 0 Comments Sims 3 Cc Merged
This is where mods, store downloads, custom music, caches etc.Go to pathways This PC Documents Electronic Arts The Sims 3, and youll see a lot of folders intermixed with files.
So your sim will have only the mods you wish to find and delete. Hopefully thatll make it easier to track down where to get the meshes. If the content works, then you have something in your old Sims 3 folder that is breaking your object. The vast majority of issues with Premium Content can be easily fixed without the need of any mods. Sims 3 Cc Merged Install Via TheThis folder merely stores a package format back up of all content you install via the launcher. Keeping this folder empty means you will clear up some extra hard drive space (which is probably only important for people with SSDs). As far as I know, it also means your custom content will not be packaged with your lots and sims, though I have never personally confirmed this. There is now a very important package file stored in your DCBackup folder: the ccmerged.package file. ![]() If you delete this package file, the game will not be able to load your store moodlets, and objects that grant custom moodlets, such as the Deep Fryer and Fountain of Youth, will not work properly. Moreover, if you delete this file, you will encounter all kinds of issues including: the spell book reset issue, being unable to place the sauna, no interactions on the wood fire oven, deep fryer, ice cream maker, teppanyaki grill etc. Please note that the game does re-create the ccmerged.package when you delete it, but it is empty, and this empty ccmerged.package will cause most premium content objects to malfunction. It also means that you can fix nearly all Premium Content item bugs without any mods at all. You can still safely delete everything else in the DCBackup Folder. Errors with the Deep Fryer and Ice Cream Maker, the sauna, moodlets, sims resetting, sims not gaining gambling skill, being unable to use the wood fire oventeppanyaki grilletc., are all linked to the ccmerged.package. This is probably also why the store development team is not able to reproduce the errors: their ccmerged.package is complete. Its also why the SimGurus may simply tell you to re-install the object. This is easy to do, especially if you back up your Store downloads (you DO back up your Store downloads, dont you). To do this, we will use the factory reset method (re-name The Sims 3 folder) to create a fresh game environment. Then we will install all Premium Content, and move the resulting ccmerged.package to our old The Sims 3 folder. For Example: The Sims 3.old (All of your current content is store in this folder and it will not be lost in the process.). If you did not back up your downloads (tsk tsk), you will need to re-download your premium content items. You only need your premium content items. Note: You can use the World sims3packs (Hidden SpringsLunar LakesLucky PalmsMonte VistaAurora SkiesMidnight Hollow) to install Premium Content items that came with the worlds. Otherwise, click on the Downloads tab and install the premium content items via the Sims 3 Launcher. If they work, your ccmerged.package is good and you can continue to Step 5. This would have to be a mod that alters premium content moodlets, skills ingredients, plants, or recipes, In other words, a mod that alters a resource in the ccmerged.package. Test your objects in the clean Sims 3 folder and make sure they are working before you move the ccmerged to your original Sims 3 folder. However, I personally think using a clean Sims 3 Folder is easiest. The launcher is very clunky to use, and if you have many objects installed via the launcher, it will be difficult, if not impossible, to properly uninstall all premium content objects through the launcher. Simply re-creating the ccmerged.package by using a factory reset and re-installing the objects is a very quick, safe and easy way to get a working ccmerged.package, especially if you back up your downloads. If your object works without the Mods folder, then you have an outdated mod or ccmerged.package somewhere.
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